Why do your textures render weirdly in Blender?
Make sure, that every map except for the “Base Color” is set to “non-color”. Because those maps are not mapped in the sRGB color space.
It takes quite some time to plug in every single texture.
Yeah I know. I’m still looking for a solution for this annoyance.
More programs to come
I only got access to Blender at the moment.
But if you found anything querky in your favorite program, contact me at: firstname.lastname@example.org
You still got problems
No problemo! The FAQ is just here to help people to fix issues, that are often encountered and it also helps me in not spending time on less urgent tasks. ^^
But if you got any unresolved issues or found a bug, let me know: email@example.com